This book provides a quick introduction to programming in Maple, with an overview of the most commonly-used commands and constructs. It summarizes basic material, highlights slippery points, and gives tips on programming. It also covers more subtle topics unique to Maple: option remember; the assume facility; the use of packages in Maple; evaluation rules; data structures; computation sequences; simplification; solution of equations (including a section on Groebner bases); sequence accelleration; the Maple model of floating-point evaluation; calling other programs from Maple; operators; structured types; local, global, and environment variables; tracing and debugging.
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