• Foundation Game Design with Flash

Foundation Game Design with Flash

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Overview

So you want to make a video game. Where do you start? What do you need to learn? To whom can you look for help? If you’ve ever asked any of these questions, you’ll know how difficult it is to find the answers. I asked myself these same questions many years ago in a little village outside of Bangalore, India, where I was teaching programming and interactive media at an international school. All my students were playing games and they all wanted to create games, but there were no comp- hensive books or online resources available on how to do this. A little bit of research turned up something surprising: not only did basic game design require relatively little programming knowledge but the same set of techniques could also be used over and over again in different contexts to create completely different kinds of games. It was fun to do, the results were immediate, and it was a great creative outlet. The result of this research was an in-house textbook on game design that formed the basis of three high school–level courses and inspired the writing of this book.

Product Details

ISBN-13: 9781430218210
ISBN-10: 1430218215
Publisher: Apress
Publication date: 2009-05-19
Edition description: 1st ed.
Pages: 650
Product dimensions: Height: 9.02 Inches, Length: 7.52 Inches, Weight: 2.5132697868 Pounds, Width: 1.37 Inches
Author: Rex van der Spuy
Language: en
Binding: Paperback

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