• Real-Time Graphics Rendering Engine

Real-Time Graphics Rendering Engine

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Overview

"Real-Time Graphics Rendering Engine" reveals the software architecture of the modern real-time 3D graphics rendering engine and the relevant technologies based on the authors’ experience developing this high-performance, real-time system. The relevant knowledge about real-time graphics rendering such as the rendering pipeline, the visual appearance and shading and lighting models are also introduced. This book is intended to offer well-founded guidance for researchers and developers who are interested in building their own rendering engines. Hujun Bao is a professor at the State Key Lab of Computer Aided Design and Computer Graphics, Zhejiang University, China. Dr. Wei Hua is an associate professor at the same institute.

Product Details

ISBN-13: 9783642183416
ISBN-10: 3642183417
Publisher: Springer Berlin Heidelberg
Publication date: 2011-06-08
Edition description: 2011
Pages: 300
Product dimensions: Height: 9.3 Inches, Length: 6.2 Inches, Weight: 1.35 Pounds, Width: 0.9 Inches
Author: Hujun Bao, Wei Hua
Language: en
Binding: Hardcover

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