• Character Modeling with Maya and Zbrush Professional Polygonal Modeling Techniques

Character Modeling with Maya and Zbrush Professional Polygonal Modeling Techniques

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Overview

Create believable CG character models with this unique book and downloadable resource package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, textures and video on the downloadable resources to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0. You'll learn: Pipeline and modeling guidelines . Overview of Maya . Introduction to ZBrush modeling . Concept art . Anatomy . Creating a video game character . Creating a hyper-real character . Creating a photo-real character . UVs and texturing . How to create a demo reel

Product Details

ISBN-13: 9780240520346
ISBN-10: 0240520343
Publisher: Taylor & Francis
Publication date: 2008
Edition description: 1
Pages: 400
Product dimensions: Height: 9.75 Inches, Length: 7.25 Inches, Weight: 2.49563280584 Pounds, Width: 1 Inches
Author: Jason Patnode
Language: en
Binding: Paperback

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