Create believable CG character models with this unique book and downloadable resource package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, textures and video on the downloadable resources to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0. You'll learn: Pipeline and modeling guidelines . Overview of Maya . Introduction to ZBrush modeling . Concept art . Anatomy . Creating a video game character . Creating a hyper-real character . Creating a photo-real character . UVs and texturing . How to create a demo reel
| ISBN-13: | 9780240520346 |
| ISBN-10: | 0240520343 |
| Publisher: | Taylor & Francis |
| Publication date: | 2008 |
| Edition description: | 1 |
| Pages: | 400 |
| Product dimensions: | Height: 9.75 Inches, Length: 7.25 Inches, Weight: 2.49563280584 Pounds, Width: 1 Inches |
| Author: | Jason Patnode |
| Language: | en |
| Binding: | Paperback |
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