Games-based learning focuses on the exploration of high-quality computer games and associated software tools for education and training. Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices disseminates knowledge on the theory and practice of games-based learning, promoting the development and adoption of best practices. Through a combination of theoretical chapters as well as practical case studies, readers will benefit from expert knowledge and learn from the experiences of both researchers and practitioners from across the globe.
| ISBN-13: | 9781605663609 |
| ISBN-10: | 1605663603 |
| Publisher: | Information Science Reference |
| Publication date: | 2009 |
| Edition description: | Illustrated |
| Pages: | 372 |
| Product dimensions: | Height: 11 Inches, Length: 8.5 Inches, Weight: 3.11292713944 Pounds, Width: 0.88 Inches |
| Author: | Thomas Connolly, Mark Stansfield, Liz Boyle |
| Language: | en |
| Binding: | Hardcover |
Discover more books in the same category
Be the first to review this book!