• Gamification Concepts, Methodologies, Tools, and Applications

Gamification Concepts, Methodologies, Tools, and Applications

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SKU SHUB266563
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Overview

Serious games provide a unique opportunity to engage students more fully than traditional teaching approaches. Understanding the best way to utilize games and play in an educational setting is imperative for effectual learning in the twenty-first century. Gamification: Concepts, Methodologies, Tools, and Applications investigates the use of games in education, both inside and outside of the classroom, and how this field once thought to be detrimental to student learning can be used to augment more formal models. This four-volume reference work is a premier source for educators, administrators, software designers, and all stakeholders in all levels of education.

Product Details

ISBN-13: 9781466682009
ISBN-10: 1466682000
Publisher: IGI Global
Publication date: 2015
Edition description: 1
Pages: 2200
Product dimensions: Height: 14.2 Inches, Length: 11.4 Inches, Weight: 15.0355262684 Pounds, Width: 6.3 Inches
Author: Information Resources Management
Language: en
Binding: Hardcover

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